Jected – Rivals

Jected – Rivals is a multiplayer racing game with ejection features, made in Unreal Engine 4, that I was working on while being at Pow Wow Entertainment GmbH. My focus in the project was on Online Service integration and UI Programming. The online service of choice was PlayFab, so I am familiar with it. My focus on this side was setting up dedicated servers and integrating them with PlayFab and using PlayFab’s matchmaking system in combination with the dedicated servers. Additionally I set up a squad system and a friend system with PlayFab as the backend. On the UI side, I was generally working with UMG.
Misbits

Misbits is a multiplayer, action-driven game, made in Unreal Engine 4, that I was working on while being at Pow Wow Entertainment GmbH. My focus in the project was on Online Service integration and UI Programming. The online service of choice was PlayFab, so I am familiar with it. On the UI side, I was generally working with UMG.
BattleSense

BattleSense is a Game Project from my University. In this project I was responsible for UI Programming, 3D Modeling, and Lore. It is written with the Unreal Engine. It is a Third Person Duelling Shooter, featuring unique weapons.